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Devlog
The Body Metallic
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Devlog
05 / Devlog, Sep 20 '23: enemy design
September 26, 2023
by
sitara
GitHub: https://github.com/nebulousmango/The-Body-Metallic Document references: Game design doc: link Enemy object The enemy is a red sphere with a cylinder at its front to act as its eye (so that the...
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04 / Devlog, Sep 20 '23: player design
September 26, 2023
by
sitara
GitHub: https://github.com/nebulousmango/The-Body-Metallic Document references: Game design doc: link The Player Object is an empty parent with a Rigidbody, Capsule Collider and PlayerController scrip...
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03 / Devlog, Sep 20 '23: level design
September 26, 2023
by
sitara
GitHub: https://github.com/nebulousmango/The-Body-Metallic Document references: Game design doc: link Level maps A bird's eye view of the entire level: Contents of the scene: Player object Audio Manag...
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02 / Colophon
January 13, 2023
by
sitara
GitHub: https://github.com/nebulousmango/The-Body-Metallic Document references: Game design doc: link This game uses— Typefaces Now: https://hanken.co/products/now Packages Basic Motions and Melee W...
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01 / Devlog, August 15 '21: bug fixes
August 14, 2021
by
sitara
GitHub: https://github.com/nebulousmango/The-Body-Metallic Document references: Game design doc: link Patch notes: Changed OnCollisionEnter to OnCollisionStay in the Jump region of the PlayerControlle...
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