09 / Devlog, June 27 '24


GitHub: https://github.com/nebulousmango/All-Filler-No-Killer

Document references:

  • Spec: link
  • Game design doc: link
  • Production timeline: link

FTUE flow



Storyboarded the FTUE sections in the first level. I've also made the UI art for those prompts. It looks like this:


I've also storyboarded the second cutscene, which plays after four levels and before the fifth.


And I've made the art for the cutscene. Next on the list is implementing the dialogue selection mechanic and setting up the first level with the FTUE bits, and setting up the scene for the second cutscene.