13 / Postmortem


GitHub: https://github.com/nebulousmango/All-Filler-No-Killer

Document references:

  • Spec: link
  • Game design doc: link
  • Production timeline: link

Patch fixes

Version 1

  • Added more levels and another cutscene. The tenth level is the final one in Gab's story.
  • Wrote and implemented dialogue for levels five, six and ten.
  • Changed the code for the pong physics system.
  • Changed the scoring system:
    • 'Good' and 'Bad' give the player one point in the dialogue scoring system.
    • 'Ugly' gives the opponent one point in the dialogue scoring system.
    • Either character earns one point if the other misses the ball during pong.
  • Changed the physics effects for the three dialogue types:
    • 'Good' moves the ball towards the player, and sets speed increase to 0.3 and initial speed to 6
    • 'Bad' moves the ball towards the player, and sets speed increase to 0.25 and initial speed to 5.5
    • 'Ugly' moves the ball towards the opponent, and sets speed increase to 0.23 and initial speed to 5
  • Changed the context art for levels two through ten.
  • Made some new sprites for character faces in levels.
  • Some quality of life fixes:
    • Added a little popup to say that you can space to end the dialogue section's timer early.
    • Added some code to set the vertical scrolling group's position when you unlock new levels.
    • Added a little bubble of pictures for the opponent's response to the multiple dialogues. This does negate the point of reading the dialogue text, since the player knows the specific consequences for the three options. A solution for this would be if you could only see those pictures after you'd played through the level once, but for now it's not too important.
    • Changed the FTUE a little:
      • The player can press space to bypass the reading timer.
      • The pong FTUE doesn't slow time down, and holds the ball in place instead. The ball launches after the FTUE popup disappears instead.


Version 2

  • Added a god mode, and moved the little reaction bubble to this mode instead. God mode unlocks all levels. Regular mode won't give away the opponent's reactions during multiple dialogue selection.

Get All Filler No Killer