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When Yema Unspooled » Devlog
Github: https://github.com/nebulousmango/When-Yema-Unspooled
This game uses—
Images
- Rice-field in Suizu, 1951: woodblock print by Toshi Yoshida
- Photograph of stone temple east of the village of Para, 1872-73: by Joseph David Beglar
- Mori (Forest), 1928: painting by Katayama Bokuyo
- Sky at sunset, Jamaica, West Indies, 1865: oil painting by Frederic Edwin Church
- Three little Islands, from Setonaikai (Inland Sea) series by Hiroshi Yoshida
- Frog Effigy Pendant and Lizard Pendant from Walters Art Museum’s digital Ancient Americas collection
- Uiltje (Owl), 1919: painting by Jan Wittenberg
- Red Winged Blackbird: illustration by John James Audubon
- Three Beauties of the Present Day, 1793: woodblock print by Kitagawa Utamaro
- Crab, 1883: illustration by Louis Gonse
Typefaces
This game uses:
Audio
Buttons use a page flip sound effect. Each scene is also loaded with a background audio of ambient sound:
- Home: Village Atmosphere
- Streets: Hong Kong Street Market
- Fields: Red Bishop cheeping
- Ruins: Dawn chorus: Madumbalai National Park
- Forests: Rainforest Atmosphere
- Plains: Woodland Roadside: Waitomo
- Docks: Sea from FreeSoundsLibrary
- Endings: Sea from Pixabay
Get When Yema Unspooled
When Yema Unspooled
Yema untethers towards the sea.
Status | Released |
Author | sitara |
Genre | Interactive Fiction |
Languages | English |
More posts
- Devlog, May 4 '242 days ago
- Devlog, Sep 17 '23Sep 17, 2023
- Devlog, Feb 19 '21: Unity processApr 25, 2021
- Devlog, Feb 19 '21: postmortemApr 22, 2021
- Narrative guideFeb 18, 2021
- Game design docFeb 18, 2021